#ifndef OS_H #define OS_H // Declare the global reload_path so that it can be used in other files. extern char reload_path[256]; // Declaration for the nested OS shell. void run_os(void); // Functions to save and load the OS state (the in-memory file system). // The state is saved in a custom file type (".osstate"). int save_state(const char *filename); int load_state(const char *filename); #endif // OS_H