mirror of
https://github.com/kleinpanic/metriccat.git
synced 2025-10-27 14:05:32 -04:00
version 1 metricpet is made
This commit is contained in:
BIN
blackcat.jpg
Normal file
BIN
blackcat.jpg
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After Width: | Height: | Size: 13 KiB |
54
blackcat.txt
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54
blackcat.txt
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const int grid[25][25] = {
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }
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};
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Pixel Art:
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#########################
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################ #######
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##### ######## ######
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##### ###### ######
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##### ######
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##### ## ######
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##### ## ## ######
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###### # # # # ######
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##### # # #####
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##### # ### #####
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##### ## # #####
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||||
##### ######
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###### ######
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###### #######
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####### ########
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######## ########
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######## #######
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######## ######
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####### ######
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####### ######
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###### ######
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###### ######
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###### #######
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######### #########
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#########################
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BIN
cat_lay.jpeg
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cat_lay.jpeg
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After Width: | Height: | Size: 5.9 KiB |
BIN
image_to_grid_convert
Executable file
BIN
image_to_grid_convert
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71
image_to_grid_convert.c
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71
image_to_grid_convert.c
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#include <stdio.h>
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#include <stdlib.h>
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_image.h>
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#define GRID_SIZE 25 // 25x25 grid
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#define PIXEL_THRESHOLD 128 // Threshold to decide between 0 and 1 for pixel intensity
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void convert_image_to_grid(const char *image_path) {
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SDL_Init(SDL_INIT_VIDEO);
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IMG_Init(IMG_INIT_JPG | IMG_INIT_PNG);
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SDL_Surface *image = IMG_Load(image_path);
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if (!image) {
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fprintf(stderr, "Failed to load image: %s\n", IMG_GetError());
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IMG_Quit();
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SDL_Quit();
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return;
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}
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int width = image->w;
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int height = image->h;
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SDL_Surface *scaled_image = SDL_CreateRGBSurface(0, GRID_SIZE, GRID_SIZE, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0);
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SDL_BlitScaled(image, NULL, scaled_image, NULL);
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SDL_FreeSurface(image);
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printf("const int grid[%d][%d] = {\n", GRID_SIZE, GRID_SIZE);
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for (int y = 0; y < GRID_SIZE; y++) {
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printf(" { ");
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for (int x = 0; x < GRID_SIZE; x++) {
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Uint32 pixel = ((Uint32 *)scaled_image->pixels)[y * GRID_SIZE + x];
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Uint8 r, g, b;
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SDL_GetRGB(pixel, scaled_image->format, &r, &g, &b);
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int intensity = (r + g + b) / 3;
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printf("%d%s", intensity < PIXEL_THRESHOLD ? 0 : 1, x == GRID_SIZE - 1 ? "" : ", ");
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}
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printf(" }%s\n", y == GRID_SIZE - 1 ? "" : ",");
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}
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printf("};\n\n");
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printf("Pixel Art:\n");
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for (int y = 0; y < GRID_SIZE; y++) {
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for (int x = 0; x < GRID_SIZE; x++) {
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Uint32 pixel = ((Uint32 *)scaled_image->pixels)[y * GRID_SIZE + x];
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Uint8 r, g, b;
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SDL_GetRGB(pixel, scaled_image->format, &r, &g, &b);
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int intensity = (r + g + b) / 3;
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printf(intensity < PIXEL_THRESHOLD ? " " : "#");
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}
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printf("\n");
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}
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SDL_FreeSurface(scaled_image);
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IMG_Quit();
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SDL_Quit();
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}
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int main(int argc, char *argv[]) {
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if (argc < 2) {
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fprintf(stderr, "Usage: %s <image_path>\n", argv[0]);
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return 1;
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}
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convert_image_to_grid(argv[1]);
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return 0;
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}
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227
metricpet.c
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227
metricpet.c
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@@ -0,0 +1,227 @@
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#include <SDL2/SDL.h>
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#include <stdio.h>
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#include <stdbool.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <time.h>
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#include <string.h>
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#define WINDOW_WIDTH 64
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#define WINDOW_HEIGHT 64
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#define PIXEL_SIZE 8 // Size of each pixel in the pet's display grid
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#define BATTERY_THRESHOLD 20
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#define CONNECTION_CHECK_CMD "ping -c 1 google.com > /dev/null 2>&1"
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// Pet mood states
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typedef enum { HAPPY, NEUTRAL, SAD, ANGRY, SWEATING, TIRED, CONFUSED } Mood;
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// Colors for different moods
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const SDL_Color colors[] = {
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{255, 255, 255, 255}, // HAPPY - white
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{200, 200, 200, 255}, // NEUTRAL - grey
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{0, 0, 255, 255}, // SAD - blue
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{255, 0, 0, 255}, // ANGRY - red
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{255, 165, 0, 255}, // SWEATING - orange
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{169, 169, 169, 255}, // TIRED - grey
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{128, 0, 128, 255} // CONFUSED - purple
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};
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// Hardcoded pixel art for the cat (3 frames for animation)
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const int cat_frames[3][8][8] = {
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{ // Frame 1
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{0, 1, 1, 0, 0, 1, 1, 0},
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{1, 0, 0, 1, 1, 0, 0, 1},
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{1, 0, 0, 0, 0, 0, 0, 1},
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{1, 0, 1, 0, 0, 1, 0, 1},
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{1, 1, 0, 0, 0, 0, 1, 1},
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{0, 1, 1, 1, 1, 1, 1, 0},
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{0, 0, 1, 1, 1, 1, 0, 0},
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{0, 0, 0, 0, 0, 0, 0, 0}
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},
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{ // Frame 2
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{0, 1, 1, 0, 0, 1, 1, 0},
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{1, 0, 0, 1, 1, 0, 0, 1},
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{1, 0, 0, 0, 0, 0, 0, 1},
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{1, 0, 1, 0, 0, 1, 0, 1},
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{1, 1, 0, 0, 0, 0, 1, 1},
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{0, 0, 1, 1, 1, 1, 0, 0},
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{0, 1, 1, 1, 1, 1, 1, 0},
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{0, 0, 0, 0, 0, 0, 0, 0}
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},
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{ // Frame 3
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{0, 1, 1, 0, 0, 1, 1, 0},
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{1, 0, 0, 1, 1, 0, 0, 1},
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{1, 0, 0, 0, 0, 0, 0, 1},
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{1, 0, 1, 1, 1, 1, 0, 1},
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{1, 1, 0, 0, 0, 0, 1, 1},
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{0, 0, 1, 1, 1, 1, 0, 0},
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{0, 1, 1, 1, 1, 1, 1, 0},
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{0, 0, 0, 0, 0, 0, 0, 0}
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}
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};
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// Function to get CPU usage (simplified)
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double get_cpu_usage() {
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static long prev_idle = 0, prev_total = 0;
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long idle, total;
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double usage = 0.0;
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FILE *file = fopen("/proc/stat", "r");
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if (file == NULL) {
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perror("Failed to open /proc/stat");
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return 0.0;
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}
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long user, nice, system, idle_time;
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fscanf(file, "cpu %ld %ld %ld %ld", &user, &nice, &system, &idle_time);
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fclose(file);
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idle = idle_time;
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total = user + nice + system + idle;
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long delta_idle = idle - prev_idle;
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long delta_total = total - prev_total;
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if (delta_total != 0) {
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usage = (1.0 - ((double)delta_idle / delta_total)) * 100.0;
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}
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prev_idle = idle;
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prev_total = total;
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return usage;
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}
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// Function to get RAM usage percentage
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double get_ram_usage() {
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long total, free, available;
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FILE *file = fopen("/proc/meminfo", "r");
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if (file == NULL) {
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perror("Failed to open /proc/meminfo");
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return 0.0;
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}
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fscanf(file, "MemTotal: %ld kB\nMemFree: %ld kB\nMemAvailable: %ld kB", &total, &free, &available);
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fclose(file);
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return ((double)(total - available) / total) * 100.0;
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}
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// Function to check battery percentage
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int get_battery_percentage() {
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int percentage = 100;
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FILE *file = fopen("/sys/class/power_supply/BAT0/capacity", "r");
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if (file) {
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fscanf(file, "%d", &percentage);
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fclose(file);
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}
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return percentage;
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}
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// Function to check internet connection
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bool is_connected() {
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return system(CONNECTION_CHECK_CMD) == 0;
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}
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// Function to draw the pet with animation and color based on mood
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void draw_pet(SDL_Renderer *renderer, Mood mood, int frame) {
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const int (*cat)[8][8] = &cat_frames[frame % 3];
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SDL_SetRenderDrawColor(renderer, colors[mood].r, colors[mood].g, colors[mood].b, colors[mood].a);
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SDL_RenderClear(renderer);
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SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
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for (int y = 0; y < 8; y++) {
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for (int x = 0; x < 8; x++) {
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if ((*cat)[y][x] == 1) {
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SDL_Rect rect = {x * PIXEL_SIZE, y * PIXEL_SIZE, PIXEL_SIZE, PIXEL_SIZE};
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SDL_RenderFillRect(renderer, &rect);
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}
|
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}
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}
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SDL_RenderPresent(renderer);
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}
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void print_verbose_info(Mood mood, double cpu_usage, double ram_usage, int battery, bool connected) {
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const char *mood_names[] = {"HAPPY", "NEUTRAL", "SAD", "ANGRY", "SWEATING", "TIRED", "CONFUSED"};
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printf("Mood: %s\n", mood_names[mood]);
|
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printf("CPU Usage: %.2f%%\n", cpu_usage);
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printf("RAM Usage: %.2f%%\n", ram_usage);
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printf("Battery: %d%%\n", battery);
|
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printf("Internet Connection: %s\n", connected ? "Connected" : "Disconnected");
|
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}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
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bool verbose = false;
|
||||
if (argc > 1 && strcmp(argv[1], "--verbose") == 0) {
|
||||
verbose = true;
|
||||
}
|
||||
|
||||
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
|
||||
fprintf(stderr, "SDL_Init Error: %s\n", SDL_GetError());
|
||||
return 1;
|
||||
}
|
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|
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SDL_Window *window = SDL_CreateWindow("Cat Pet", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, WINDOW_WIDTH, WINDOW_HEIGHT, SDL_WINDOW_SHOWN);
|
||||
if (window == NULL) {
|
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fprintf(stderr, "SDL_CreateWindow Error: %s\n", SDL_GetError());
|
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SDL_Quit();
|
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return 1;
|
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}
|
||||
|
||||
SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
|
||||
if (renderer == NULL) {
|
||||
fprintf(stderr, "SDL_CreateRenderer Error: %s\n", SDL_GetError());
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool running = true;
|
||||
SDL_Event event;
|
||||
int frame = 0;
|
||||
|
||||
while (running) {
|
||||
while (SDL_PollEvent(&event)) {
|
||||
if (event.type == SDL_QUIT) {
|
||||
running = false;
|
||||
}
|
||||
}
|
||||
|
||||
double cpu_usage = get_cpu_usage();
|
||||
double ram_usage = get_ram_usage();
|
||||
int battery = get_battery_percentage();
|
||||
bool connected = is_connected();
|
||||
|
||||
Mood mood;
|
||||
if (!connected) {
|
||||
mood = CONFUSED;
|
||||
} else if (battery < BATTERY_THRESHOLD) {
|
||||
mood = TIRED;
|
||||
} else if (cpu_usage > 80.0) {
|
||||
mood = ANGRY;
|
||||
} else if (ram_usage > 80.0) {
|
||||
mood = SAD;
|
||||
} else if (cpu_usage > 60.0) {
|
||||
mood = SWEATING;
|
||||
} else {
|
||||
mood = HAPPY;
|
||||
}
|
||||
|
||||
if (verbose) {
|
||||
print_verbose_info(mood, cpu_usage, ram_usage, battery, connected);
|
||||
}
|
||||
|
||||
draw_pet(renderer, mood, frame);
|
||||
frame++;
|
||||
SDL_Delay(500);
|
||||
}
|
||||
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
BIN
pet_program
Executable file
BIN
pet_program
Executable file
Binary file not shown.
458
pet_program.c
Normal file
458
pet_program.c
Normal file
@@ -0,0 +1,458 @@
|
||||
#include <SDL2/SDL.h>
|
||||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
#include <unistd.h>
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
#include <sys/sysinfo.h>
|
||||
#include <ifaddrs.h>
|
||||
#include <string.h>
|
||||
#include <errno.h>
|
||||
|
||||
#define WINDOW_WIDTH 200
|
||||
#define WINDOW_HEIGHT 200
|
||||
#define PIXEL_SIZE 8 // Size of each pixel in the pet's display grid
|
||||
#define GRID_SIZE 25 // 25x25 grid for the cat pixel art
|
||||
#define BATTERY_THRESHOLD 20
|
||||
#define EYE_GREEN_CONDITION 100 // Condition for green eyes when battery is fully charged
|
||||
#define BLINK_INTERVAL 2500 // Interval in milliseconds for blinking
|
||||
#define CPU_USAGE_THRESHOLD 80
|
||||
#define RAM_USAGE_THRESHOLD 80
|
||||
#define METRIC_UPDATE_INTERVAL 60000 // 1 minute in milliseconds
|
||||
#define VERSION "1.0.0"
|
||||
|
||||
// Function prototypes
|
||||
int get_battery_percentage();
|
||||
double get_cpu_usage();
|
||||
double get_ram_usage();
|
||||
bool is_connected();
|
||||
void generate_colored_grid(int grid[GRID_SIZE][GRID_SIZE], SDL_Renderer *renderer, SDL_Color color);
|
||||
void parse_arguments(int argc, char *argv[], bool *verbose, bool *test);
|
||||
void modify_grid(int grid[GRID_SIZE][GRID_SIZE], bool grey_body, bool red_eyes, bool yellow_eyes, bool green_eyes);
|
||||
void draw_cat(SDL_Renderer *renderer, int grid[GRID_SIZE][GRID_SIZE]);
|
||||
void print_help();
|
||||
void print_version();
|
||||
|
||||
// Placeholder for cat pixel art frames and additional views
|
||||
const int cat_frames[2][GRID_SIZE][GRID_SIZE] = {
|
||||
// Frame 0: Default cat sitting (add pixel art)
|
||||
{
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }
|
||||
},
|
||||
// Frame 1: Blinking cat (add pixel art)
|
||||
{
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
const int sleepy_cat[GRID_SIZE][GRID_SIZE] = {
|
||||
// Sleepy cat pixel art (add pixel art)
|
||||
{
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }
|
||||
}
|
||||
};
|
||||
|
||||
// Function to get battery percentage
|
||||
int get_battery_percentage() {
|
||||
FILE *fp = fopen("/sys/class/power_supply/BAT0/capacity", "r");
|
||||
if (!fp) {
|
||||
fprintf(stderr, "Error reading battery percentage: %s\n", strerror(errno));
|
||||
return -1;
|
||||
}
|
||||
int battery;
|
||||
fscanf(fp, "%d", &battery);
|
||||
fclose(fp);
|
||||
return battery;
|
||||
}
|
||||
|
||||
// Function to get CPU usage
|
||||
double get_cpu_usage() {
|
||||
static long prev_idle = 0, prev_total = 0;
|
||||
long idle, total;
|
||||
FILE *fp = fopen("/proc/stat", "r");
|
||||
if (!fp) {
|
||||
fprintf(stderr, "Error reading CPU usage: %s\n", strerror(errno));
|
||||
return 0.0;
|
||||
}
|
||||
char buffer[256];
|
||||
fgets(buffer, sizeof(buffer), fp);
|
||||
fclose(fp);
|
||||
|
||||
long user, nice, system, idle_now, iowait, irq, softirq;
|
||||
sscanf(buffer, "cpu %ld %ld %ld %ld %ld %ld %ld", &user, &nice, &system, &idle_now, &iowait, &irq, &softirq);
|
||||
|
||||
idle = idle_now;
|
||||
total = user + nice + system + idle_now + iowait + irq + softirq;
|
||||
|
||||
double usage = (1.0 - (double)(idle - prev_idle) / (total - prev_total)) * 100.0;
|
||||
|
||||
prev_idle = idle;
|
||||
prev_total = total;
|
||||
return usage;
|
||||
}
|
||||
|
||||
// Function to get RAM usage
|
||||
double get_ram_usage() {
|
||||
struct sysinfo info;
|
||||
if (sysinfo(&info) != 0) {
|
||||
fprintf(stderr, "Error reading RAM usage: %s\n", strerror(errno));
|
||||
return 0.0;
|
||||
}
|
||||
double used_ram = (double)(info.totalram - info.freeram) / info.totalram * 100.0;
|
||||
return used_ram;
|
||||
}
|
||||
|
||||
// Function to check internet connection
|
||||
bool is_connected() {
|
||||
struct ifaddrs *ifaddr, *ifa;
|
||||
bool connected = false;
|
||||
|
||||
if (getifaddrs(&ifaddr) == -1) {
|
||||
fprintf(stderr, "Error checking internet connection: %s\n", strerror(errno));
|
||||
return false;
|
||||
}
|
||||
|
||||
for (ifa = ifaddr; ifa != NULL; ifa = ifa->ifa_next) {
|
||||
if (ifa->ifa_addr && ifa->ifa_addr->sa_family == AF_INET) {
|
||||
connected = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
freeifaddrs(ifaddr);
|
||||
return connected;
|
||||
}
|
||||
|
||||
// Function to parse command line arguments
|
||||
void parse_arguments(int argc, char *argv[], bool *verbose, bool *test) {
|
||||
for (int i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "--verbose") == 0) {
|
||||
*verbose = true;
|
||||
} else if (strcmp(argv[i], "--test") == 0) {
|
||||
*verbose = true;
|
||||
*test = true;
|
||||
} else if (strcmp(argv[i], "--version") == 0) {
|
||||
print_version();
|
||||
exit(0);
|
||||
} else if (strcmp(argv[i], "--help") == 0) {
|
||||
print_help();
|
||||
exit(0);
|
||||
} else {
|
||||
fprintf(stderr, "Unknown option: %s\n", argv[i]);
|
||||
print_help();
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Function to print help message
|
||||
void print_help() {
|
||||
printf("Usage: pet_program [OPTIONS]\n");
|
||||
printf("Options:\n");
|
||||
printf(" --verbose Show detailed debug information\n");
|
||||
printf(" --test Simulate changing metrics for testing\n");
|
||||
printf(" --version Show program version\n");
|
||||
printf(" --help Show this help message\n");
|
||||
}
|
||||
|
||||
// Function to print version
|
||||
void print_version() {
|
||||
printf("Pet Program Version %s\n", VERSION);
|
||||
}
|
||||
|
||||
// Function to modify grid for high CPU, RAM, or no internet
|
||||
void modify_grid(int grid[GRID_SIZE][GRID_SIZE], bool grey_body, bool red_eyes, bool yellow_eyes, bool green_eyes) {
|
||||
for (int y = 0; y < GRID_SIZE; y++) {
|
||||
for (int x = 0; x < GRID_SIZE; x++) {
|
||||
if (grey_body) {
|
||||
if (grid[y][x] == 1) {
|
||||
grid[y][x] = 2; // Grey for no internet
|
||||
}
|
||||
} else if (green_eyes) {
|
||||
if (y >= 7 && y <= 8 && (x == 8 || x == 16)) { // Eye positions
|
||||
grid[y][x] = 5; // Green for full battery
|
||||
}
|
||||
} else if (red_eyes) {
|
||||
if (y >= 7 && y <= 8 && (x == 8 || x == 16)) { // Eye positions
|
||||
grid[y][x] = 3; // Red for high CPU
|
||||
}
|
||||
} else if (yellow_eyes) {
|
||||
if (y >= 7 && y <= 8 && (x == 8 || x == 16)) { // Eye positions
|
||||
grid[y][x] = 4; // Yellow for high RAM
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Function to draw the cat with different colors based on system metrics
|
||||
void draw_cat(SDL_Renderer *renderer, int grid[GRID_SIZE][GRID_SIZE]) {
|
||||
SDL_Color color;
|
||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); // Black background
|
||||
SDL_RenderClear(renderer);
|
||||
|
||||
for (int y = 0; y < GRID_SIZE; y++) {
|
||||
for (int x = 0; x < GRID_SIZE; x++) {
|
||||
switch (grid[y][x]) {
|
||||
case 1:
|
||||
color = (SDL_Color){255, 255, 255, 255}; // White
|
||||
break;
|
||||
case 2:
|
||||
color = (SDL_Color){169, 169, 169, 255}; // Grey
|
||||
break;
|
||||
case 3:
|
||||
color = (SDL_Color){255, 0, 0, 255}; // Red
|
||||
break;
|
||||
case 4:
|
||||
color = (SDL_Color){255, 255, 0, 255}; // Yellow
|
||||
break;
|
||||
case 5:
|
||||
color = (SDL_Color){0, 255, 0, 255}; // Green
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, color.a);
|
||||
SDL_Rect rect = {x * PIXEL_SIZE, y * PIXEL_SIZE, PIXEL_SIZE, PIXEL_SIZE};
|
||||
SDL_RenderFillRect(renderer, &rect);
|
||||
}
|
||||
}
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
srand(time(NULL));
|
||||
bool verbose = false;
|
||||
bool test = false;
|
||||
parse_arguments(argc, argv, &verbose, &test);
|
||||
|
||||
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
|
||||
fprintf(stderr, "SDL_Init Error: %s\n", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_Window *window = SDL_CreateWindow("Cat Pet", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, WINDOW_WIDTH, WINDOW_HEIGHT, SDL_WINDOW_SHOWN);
|
||||
if (!window) {
|
||||
fprintf(stderr, "SDL_CreateWindow Error: %s\n", SDL_GetError());
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
|
||||
if (!renderer) {
|
||||
fprintf(stderr, "SDL_CreateRenderer Error: %s\n", SDL_GetError());
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool running = true;
|
||||
SDL_Event event;
|
||||
int frame = 0;
|
||||
Uint32 last_blink_time = SDL_GetTicks();
|
||||
Uint32 last_metric_update = SDL_GetTicks();
|
||||
int test_state = 0; // State counter for cycling through test scenarios
|
||||
|
||||
int battery = 100;
|
||||
double cpu_usage = 0.0;
|
||||
double ram_usage = 0.0;
|
||||
bool connected = true;
|
||||
|
||||
while (running) {
|
||||
while (SDL_PollEvent(&event)) {
|
||||
if (event.type == SDL_QUIT) {
|
||||
running = false;
|
||||
}
|
||||
}
|
||||
|
||||
Uint32 current_time = SDL_GetTicks();
|
||||
if (current_time - last_metric_update >= METRIC_UPDATE_INTERVAL) {
|
||||
if (test) {
|
||||
// Cycle through different test scenarios
|
||||
switch (test_state) {
|
||||
case 0:
|
||||
battery = 100; // Full battery (green eyes)
|
||||
cpu_usage = 0.0;
|
||||
ram_usage = 0.0;
|
||||
connected = true;
|
||||
break;
|
||||
case 1:
|
||||
battery = 50;
|
||||
cpu_usage = 90.0; // High CPU (red eyes)
|
||||
ram_usage = 0.0;
|
||||
connected = true;
|
||||
break;
|
||||
case 2:
|
||||
battery = 50;
|
||||
cpu_usage = 0.0;
|
||||
ram_usage = 90.0; // High RAM (yellow eyes)
|
||||
connected = true;
|
||||
break;
|
||||
case 3:
|
||||
battery = 50;
|
||||
cpu_usage = 0.0;
|
||||
ram_usage = 0.0;
|
||||
connected = false; // No internet (grey body)
|
||||
break;
|
||||
default:
|
||||
battery = 100;
|
||||
cpu_usage = 0.0;
|
||||
ram_usage = 0.0;
|
||||
connected = true;
|
||||
break;
|
||||
}
|
||||
test_state = (test_state + 1) % 4;
|
||||
} else {
|
||||
battery = get_battery_percentage();
|
||||
cpu_usage = get_cpu_usage();
|
||||
ram_usage = get_ram_usage();
|
||||
connected = is_connected();
|
||||
}
|
||||
last_metric_update = current_time;
|
||||
|
||||
if (verbose) {
|
||||
printf("Battery: %d%%\n", battery);
|
||||
printf("CPU Usage: %.2f%%\n", cpu_usage);
|
||||
printf("RAM Usage: %.2f%%\n", ram_usage);
|
||||
printf("Internet Connection: %s\n", connected ? "Connected" : "Disconnected");
|
||||
}
|
||||
}
|
||||
|
||||
bool green_eyes = (battery >= EYE_GREEN_CONDITION);
|
||||
bool grey_body = !connected;
|
||||
bool red_eyes = (cpu_usage >= CPU_USAGE_THRESHOLD);
|
||||
bool yellow_eyes = (ram_usage >= RAM_USAGE_THRESHOLD);
|
||||
bool sleepy_mode = (battery < BATTERY_THRESHOLD);
|
||||
|
||||
// Ensure logging happens before updating test state
|
||||
last_metric_update = current_time;
|
||||
|
||||
if (test) {
|
||||
// Cycle through different test scenarios
|
||||
switch (test_state) {
|
||||
case 0:
|
||||
battery = 100; // Full battery (green eyes)
|
||||
cpu_usage = 0.0;
|
||||
ram_usage = 0.0;
|
||||
connected = true;
|
||||
break;
|
||||
case 1:
|
||||
battery = 50;
|
||||
cpu_usage = 90.0; // High CPU (red eyes)
|
||||
ram_usage = 0.0;
|
||||
connected = true;
|
||||
break;
|
||||
case 2:
|
||||
battery = 50;
|
||||
cpu_usage = 0.0;
|
||||
ram_usage = 90.0; // High RAM (yellow eyes)
|
||||
connected = true;
|
||||
break;
|
||||
case 3:
|
||||
battery = 50;
|
||||
cpu_usage = 0.0;
|
||||
ram_usage = 0.0;
|
||||
connected = false; // No internet (grey body)
|
||||
break;
|
||||
}
|
||||
test_state = (test_state + 1) % 4;
|
||||
}
|
||||
|
||||
if (current_time - last_blink_time >= BLINK_INTERVAL) {
|
||||
frame = (frame + 1) % 2; // Toggle between frame 0 and 1 for blinking
|
||||
last_blink_time = current_time;
|
||||
}
|
||||
|
||||
int current_grid[GRID_SIZE][GRID_SIZE];
|
||||
if (sleepy_mode) {
|
||||
memcpy(current_grid, sleepy_cat, sizeof(current_grid)); // Use sleepy cat grid
|
||||
} else {
|
||||
memcpy(current_grid, cat_frames[frame], sizeof(current_grid)); // Use regular/blinking grid
|
||||
}
|
||||
|
||||
modify_grid(current_grid, grey_body, red_eyes && frame == 0, yellow_eyes && frame == 0, green_eyes && frame == 0);
|
||||
draw_cat(renderer, current_grid);
|
||||
|
||||
SDL_Delay(100); // Delay to control frame rate
|
||||
}
|
||||
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
394
pet_program.c.bak
Normal file
394
pet_program.c.bak
Normal file
@@ -0,0 +1,394 @@
|
||||
#include <SDL2/SDL.h>
|
||||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
#include <unistd.h>
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
#include <sys/sysinfo.h>
|
||||
#include <ifaddrs.h>
|
||||
#include <string.h>
|
||||
#include <errno.h>
|
||||
|
||||
#define WINDOW_WIDTH 200
|
||||
#define WINDOW_HEIGHT 200
|
||||
#define PIXEL_SIZE 8 // Size of each pixel in the pet's display grid
|
||||
#define GRID_SIZE 25 // 25x25 grid for the cat pixel art
|
||||
#define BATTERY_THRESHOLD 20
|
||||
#define EYE_GREEN_CONDITION 100 // Condition for green eyes when battery is fully charged
|
||||
#define BLINK_INTERVAL 2500 // Interval in milliseconds for blinking
|
||||
#define CPU_USAGE_THRESHOLD 80
|
||||
#define RAM_USAGE_THRESHOLD 80
|
||||
#define METRIC_UPDATE_INTERVAL 60000 // 1 minute in milliseconds
|
||||
#define VERSION "1.0.0"
|
||||
|
||||
// Function prototypes
|
||||
int get_battery_percentage();
|
||||
double get_cpu_usage();
|
||||
double get_ram_usage();
|
||||
bool is_connected();
|
||||
void generate_colored_grid(int grid[GRID_SIZE][GRID_SIZE], SDL_Renderer *renderer, SDL_Color color);
|
||||
void parse_arguments(int argc, char *argv[], bool *verbose, bool *test);
|
||||
void modify_grid(int grid[GRID_SIZE][GRID_SIZE], bool grey_body, bool red_eyes, bool yellow_eyes, bool green_eyes);
|
||||
void draw_cat(SDL_Renderer *renderer, int grid[GRID_SIZE][GRID_SIZE]);
|
||||
void print_help();
|
||||
void print_version();
|
||||
|
||||
// Placeholder for cat pixel art frames and additional views
|
||||
const int cat_frames[2][GRID_SIZE][GRID_SIZE] = {
|
||||
// Frame 0: Default cat sitting (add pixel art)
|
||||
{
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }
|
||||
},
|
||||
// Frame 1: Blinking cat (add pixel art)
|
||||
{
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
|
||||
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
const int sleepy_cat[GRID_SIZE][GRID_SIZE] = {
|
||||
// Sleepy cat pixel art (add pixel art)
|
||||
{}
|
||||
};
|
||||
|
||||
// Function to get battery percentage
|
||||
int get_battery_percentage() {
|
||||
FILE *fp = fopen("/sys/class/power_supply/BAT0/capacity", "r");
|
||||
if (!fp) {
|
||||
fprintf(stderr, "Error reading battery percentage: %s\n", strerror(errno));
|
||||
return -1;
|
||||
}
|
||||
int battery;
|
||||
fscanf(fp, "%d", &battery);
|
||||
fclose(fp);
|
||||
return battery;
|
||||
}
|
||||
|
||||
// Function to get CPU usage
|
||||
double get_cpu_usage() {
|
||||
static long prev_idle = 0, prev_total = 0;
|
||||
long idle, total;
|
||||
FILE *fp = fopen("/proc/stat", "r");
|
||||
if (!fp) {
|
||||
fprintf(stderr, "Error reading CPU usage: %s\n", strerror(errno));
|
||||
return 0.0;
|
||||
}
|
||||
char buffer[256];
|
||||
fgets(buffer, sizeof(buffer), fp);
|
||||
fclose(fp);
|
||||
|
||||
long user, nice, system, idle_now, iowait, irq, softirq;
|
||||
sscanf(buffer, "cpu %ld %ld %ld %ld %ld %ld %ld", &user, &nice, &system, &idle_now, &iowait, &irq, &softirq);
|
||||
|
||||
idle = idle_now;
|
||||
total = user + nice + system + idle_now + iowait + irq + softirq;
|
||||
|
||||
double usage = (1.0 - (double)(idle - prev_idle) / (total - prev_total)) * 100.0;
|
||||
|
||||
prev_idle = idle;
|
||||
prev_total = total;
|
||||
return usage;
|
||||
}
|
||||
|
||||
// Function to get RAM usage
|
||||
double get_ram_usage() {
|
||||
struct sysinfo info;
|
||||
if (sysinfo(&info) != 0) {
|
||||
fprintf(stderr, "Error reading RAM usage: %s\n", strerror(errno));
|
||||
return 0.0;
|
||||
}
|
||||
double used_ram = (double)(info.totalram - info.freeram) / info.totalram * 100.0;
|
||||
return used_ram;
|
||||
}
|
||||
|
||||
// Function to check internet connection
|
||||
bool is_connected() {
|
||||
struct ifaddrs *ifaddr, *ifa;
|
||||
bool connected = false;
|
||||
|
||||
if (getifaddrs(&ifaddr) == -1) {
|
||||
fprintf(stderr, "Error checking internet connection: %s\n", strerror(errno));
|
||||
return false;
|
||||
}
|
||||
|
||||
for (ifa = ifaddr; ifa != NULL; ifa = ifa->ifa_next) {
|
||||
if (ifa->ifa_addr && ifa->ifa_addr->sa_family == AF_INET) {
|
||||
connected = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
freeifaddrs(ifaddr);
|
||||
return connected;
|
||||
}
|
||||
|
||||
// Function to parse command line arguments
|
||||
void parse_arguments(int argc, char *argv[], bool *verbose, bool *test) {
|
||||
for (int i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "--verbose") == 0) {
|
||||
*verbose = true;
|
||||
} else if (strcmp(argv[i], "--test") == 0) {
|
||||
*verbose = true;
|
||||
*test = true;
|
||||
} else if (strcmp(argv[i], "--version") == 0) {
|
||||
print_version();
|
||||
exit(0);
|
||||
} else if (strcmp(argv[i], "--help") == 0) {
|
||||
print_help();
|
||||
exit(0);
|
||||
} else {
|
||||
fprintf(stderr, "Unknown option: %s\n", argv[i]);
|
||||
print_help();
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Function to print help message
|
||||
void print_help() {
|
||||
printf("Usage: pet_program [OPTIONS]\n");
|
||||
printf("Options:\n");
|
||||
printf(" --verbose Show detailed debug information\n");
|
||||
printf(" --test Simulate changing metrics for testing\n");
|
||||
printf(" --version Show program version\n");
|
||||
printf(" --help Show this help message\n");
|
||||
}
|
||||
|
||||
// Function to print version
|
||||
void print_version() {
|
||||
printf("Pet Program Version %s\n", VERSION);
|
||||
}
|
||||
|
||||
// Function to modify grid for high CPU, RAM, or no internet
|
||||
void modify_grid(int grid[GRID_SIZE][GRID_SIZE], bool grey_body, bool red_eyes, bool yellow_eyes, bool green_eyes) {
|
||||
for (int y = 0; y < GRID_SIZE; y++) {
|
||||
for (int x = 0; x < GRID_SIZE; x++) {
|
||||
if (grey_body) {
|
||||
if (grid[y][x] == 1) {
|
||||
grid[y][x] = 2; // Grey for no internet
|
||||
}
|
||||
} else if (green_eyes) {
|
||||
if (y >= 7 && y <= 8 && (x == 8 || x == 16)) { // Eye positions
|
||||
grid[y][x] = 5; // Green for full battery
|
||||
}
|
||||
} else if (red_eyes || yellow_eyes) {
|
||||
if (y >= 7 && y <= 8 && (x == 8 || x == 16)) { // Eye positions
|
||||
grid[y][x] = (red_eyes ? 3 : 4); // Red for high CPU, Yellow for high RAM
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Function to draw the cat with different colors based on system metrics
|
||||
void draw_cat(SDL_Renderer *renderer, int grid[GRID_SIZE][GRID_SIZE]) {
|
||||
SDL_Color color;
|
||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); // Black background
|
||||
SDL_RenderClear(renderer);
|
||||
|
||||
for (int y = 0; y < GRID_SIZE; y++) {
|
||||
for (int x = 0; x < GRID_SIZE; x++) {
|
||||
switch (grid[y][x]) {
|
||||
case 1:
|
||||
color = (SDL_Color){255, 255, 255, 255}; // White
|
||||
break;
|
||||
case 2:
|
||||
color = (SDL_Color){169, 169, 169, 255}; // Grey
|
||||
break;
|
||||
case 3:
|
||||
color = (SDL_Color){255, 0, 0, 255}; // Red
|
||||
break;
|
||||
case 4:
|
||||
color = (SDL_Color){255, 255, 0, 255}; // Yellow
|
||||
break;
|
||||
case 5:
|
||||
color = (SDL_Color){0, 255, 0, 255}; // Green
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, color.a);
|
||||
SDL_Rect rect = {x * PIXEL_SIZE, y * PIXEL_SIZE, PIXEL_SIZE, PIXEL_SIZE};
|
||||
SDL_RenderFillRect(renderer, &rect);
|
||||
}
|
||||
}
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
srand(time(NULL));
|
||||
bool verbose = false;
|
||||
bool test = false;
|
||||
parse_arguments(argc, argv, &verbose, &test);
|
||||
|
||||
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
|
||||
fprintf(stderr, "SDL_Init Error: %s\n", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_Window *window = SDL_CreateWindow("Cat Pet", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, WINDOW_WIDTH, WINDOW_HEIGHT, SDL_WINDOW_SHOWN);
|
||||
if (!window) {
|
||||
fprintf(stderr, "SDL_CreateWindow Error: %s\n", SDL_GetError());
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
|
||||
if (!renderer) {
|
||||
fprintf(stderr, "SDL_CreateRenderer Error: %s\n", SDL_GetError());
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool running = true;
|
||||
SDL_Event event;
|
||||
int frame = 0;
|
||||
Uint32 last_blink_time = SDL_GetTicks();
|
||||
Uint32 last_metric_update = SDL_GetTicks();
|
||||
int test_state = 0; // State counter for cycling through test scenarios
|
||||
|
||||
int battery = 100;
|
||||
double cpu_usage = 0.0;
|
||||
double ram_usage = 0.0;
|
||||
bool connected = true;
|
||||
|
||||
while (running) {
|
||||
while (SDL_PollEvent(&event)) {
|
||||
if (event.type == SDL_QUIT) {
|
||||
running = false;
|
||||
}
|
||||
}
|
||||
|
||||
Uint32 current_time = SDL_GetTicks();
|
||||
if (current_time - last_metric_update >= METRIC_UPDATE_INTERVAL) {
|
||||
if (test) {
|
||||
// Cycle through different test scenarios
|
||||
switch (test_state) {
|
||||
case 0:
|
||||
battery = 100; // Full battery (green eyes)
|
||||
cpu_usage = 0.0;
|
||||
ram_usage = 0.0;
|
||||
connected = true;
|
||||
break;
|
||||
case 1:
|
||||
battery = 50;
|
||||
cpu_usage = 90.0; // High CPU (red eyes)
|
||||
ram_usage = 0.0;
|
||||
connected = true;
|
||||
break;
|
||||
case 2:
|
||||
battery = 50;
|
||||
cpu_usage = 0.0;
|
||||
ram_usage = 90.0; // High RAM (yellow eyes)
|
||||
connected = true;
|
||||
break;
|
||||
case 3:
|
||||
battery = 50;
|
||||
cpu_usage = 0.0;
|
||||
ram_usage = 0.0;
|
||||
connected = false; // No internet (grey body)
|
||||
break;
|
||||
default:
|
||||
battery = 100;
|
||||
cpu_usage = 0.0;
|
||||
ram_usage = 0.0;
|
||||
connected = true;
|
||||
break;
|
||||
}
|
||||
test_state = (test_state + 1) % 4;
|
||||
} else {
|
||||
battery = get_battery_percentage();
|
||||
cpu_usage = get_cpu_usage();
|
||||
ram_usage = get_ram_usage();
|
||||
connected = is_connected();
|
||||
}
|
||||
last_metric_update = current_time;
|
||||
|
||||
if (verbose) {
|
||||
printf("Battery: %d%%\n", battery);
|
||||
printf("CPU Usage: %.2f%%\n", cpu_usage);
|
||||
printf("RAM Usage: %.2f%%\n", ram_usage);
|
||||
printf("Internet Connection: %s\n", connected ? "Connected" : "Disconnected");
|
||||
}
|
||||
}
|
||||
|
||||
bool green_eyes = (battery >= EYE_GREEN_CONDITION);
|
||||
bool grey_body = !connected;
|
||||
bool red_eyes = (cpu_usage >= CPU_USAGE_THRESHOLD);
|
||||
bool yellow_eyes = (ram_usage >= RAM_USAGE_THRESHOLD);
|
||||
bool sleepy_mode = (battery < BATTERY_THRESHOLD);
|
||||
|
||||
if (current_time - last_blink_time >= BLINK_INTERVAL) {
|
||||
frame = (frame + 1) % 2; // Toggle between frame 0 and 1 for blinking
|
||||
last_blink_time = current_time;
|
||||
}
|
||||
|
||||
int current_grid[GRID_SIZE][GRID_SIZE];
|
||||
if (sleepy_mode) {
|
||||
memcpy(current_grid, sleepy_cat, sizeof(current_grid)); // Use sleepy cat grid
|
||||
} else {
|
||||
memcpy(current_grid, cat_frames[frame], sizeof(current_grid)); // Use regular/blinking grid
|
||||
}
|
||||
|
||||
modify_grid(current_grid, grey_body, red_eyes && frame == 0, yellow_eyes && frame == 0, green_eyes && frame == 0);
|
||||
draw_cat(renderer, current_grid);
|
||||
|
||||
SDL_Delay(100); // Delay to control frame rate
|
||||
}
|
||||
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user